export default {
  character: {},
  bag: {},
  map: {
    position: {
      name: '',
    },
  },
  event: {
    complete: false,
    fight: {
      enemy: {
        data: {},
        obj: {}
      }
    },
  },
  state: {
    fight: {
      change: false,
      current: false
    },
    search: {
      change: false,
      current: false
    },
    recovery: {
      change: false,
      current: false
    },
  },
  updateFlag: {
    map: {
      move: 0,
    },
    event: {
      complete: 0,
    },
  }
}